@inbook{5c3e6a27bfcf412695658d89136d9986,
title = "The Good Behavior Game",
abstract = "The Good Behavior Game (GBG) is a well-supported group contingency-based intervention with an array of established applications and variations. Research has indicated that the GBG is a robust procedure capable of producing substantial and immediate improvements in behavior in and with a variety of populations, settings, and behaviors, as well as long-term effects. In this chapter, we will discuss the origins of the GBG, modern procedures and common variations, empirical support, considerations for implementation, and future directions.",
keywords = "classroom management, disruptive behavior, education, group contingencies, Good Behavior Game, interdependent group contingency",
author = "Joslyn, {P. Raymond} and Emily Groves",
year = "2023",
doi = "10.1007/978-3-031-19964-6_47",
language = "English",
isbn = "978-3-031-19963-9",
series = "Autism and Child Psychopathology Series",
publisher = "Springer",
pages = "905--928",
booktitle = "Handbook of Applied Behavior Analysis",
address = "Germany",
}