Personal profile


Born in the south of France, I started carving in stone in 1994, and studied at the Ecole du Louvre in Paris (1999)
Currently Lecturer for both Undergraduate and Post Graduate Degrees: BA (Hons) Game Art, MA Animation, MA Games Enterprise

My online portfolio can be seen on the links below:

Speaker at various 3D conferences and UK Universities
Freelancing for international 3D printing Projects
Top Row on ZBrush Central
Beta tester for ZBrush Pixologic 2019
Online ZBrush teaching for the last 5 years.

Module Leader for all 3D character and organic based briefs

Research interests

3D Sculpting, 3D printing


I specialize in the area of character creation and organic textures for Games and lecture a variety of tools and techniques (ZBrush, Maya, Arnold, 3dsMax, Substance Painter, Marmoset toobag , Marvelous Designer, Photoshop…)

Education/Academic qualification

BA (Hons) Games Art and Animation

MA Animation


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