Virtual environment stereo image capture using the Unreal Development Kit

Marius Miknis, Peter Plassmann, Carl Jones

Allbwn ymchwil: Pennod mewn Llyfr/Adroddiad/Trafodion CynhadleddCyfraniad i gynhadleddadolygiad gan gymheiriaid

Crynodeb

In this paper we propose a novel method for acquiring stereo images using the Unreal Development Kit. Our method permits the creation and capture of virtual stereo scenes in a carefully controlled environment. Stereo image pairs produced by the system can subsequently be used for testing stereo matching algorithms and a large variety of computer vision techniques. Compared to a physical stereo camera setup this virtual method provides significantly finer and a better quantitative control over all variables involved in image acquisition ranging from camera parameters to specific detail of object materials such as texture, colour and reflectiveness including their behaviour under different lighting conditions. This is illustrated in this paper by comparing images produced via this method to those captured with physical stereo cameras in stereo matching tests using OpenCV algorithms.

Iaith wreiddiolSaesneg
TeitlGSCIT 2014 - Global Summit on Computer and Information Technology
CyhoeddwrInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronig)9781479956265
Dynodwyr Gwrthrych Digidol (DOIs)
StatwsCyhoeddwyd - 1 Rhag 2014
Digwyddiad2014 Global Summit on Computer and Information Technology, GSCIT 2014 - Sousse, Tiwnisia
Hyd: 14 Meh 201416 Meh 2014

Cynhadledd

Cynhadledd2014 Global Summit on Computer and Information Technology, GSCIT 2014
Gwlad/TiriogaethTiwnisia
DinasSousse
Cyfnod14/06/1416/06/14

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